It’s very easy to be playing until the sun comes up. Bosses pop with a burst of gear and gold, chests spew forth rewards, and you’re never far from diving into your inventory to inspect a new item and tinker with your build. There’s something within my monkey brain that loves seeing big numbers, hundreds of numbers, popping up on the screen as I spin, cleave, and blast my way through hordes of goblins, spiders, and mechanical beasts. As you increase in power, waves of enemies crumble before your might as you balance your class’ skills. If there’s one thing the game gets right, it’s that Torchlight 3 makes you feel unstoppable. This permanent choice grants an additional skill tree, which will drastically change the feeling of a character.īane focuses on summoning spiders and lashing out with poison, Blood Drinker is all about lifesteal and blades, Coldheart is your classic crowd control choice with ice-based abilities, Electrode relishes in the chaos of storms, and Flaming Destroyer is about cleansing the world with fire. Forge is a super-heated robot that generates heat on attacks, which is then vented using other abilities.īeyond the four classes, Torchlight 3 also offers the player one of five relics to choose from. The Sharpshooter is an iconic archer class that uses precision skills and animal summons to buff attacks. The Railmaster focuses on close-range combat but is supplemented by a “battle train”, an on-track turret that follows you around. The Dusk Mage is all about balancing light and dark spells to build harmony, resulting in a surge of power. Part of building a class is working out which of these abilities you want to lean into. There are four characters to choose from, and all of them feature some type of trick or internal synergy that makes them pop. A new flameīeing an ARPG, Torchlight 3 is all about picking a character and diving headlong into that champion’s skills, abilities, and losing yourself in creating the perfect build. It never really manages to get too deep, instead, keeping the player focused on the action. The purpose of it is more like a backdrop, a reason for why you’re going on all these dungeon-clearing raids. There’s also some corruption at play that is infecting the ember, but really, the story in Torchlight 3 is rather. The creatures have been banded together by an ancient evil of three sisters, led by their mother. Enter: the Netherim.įans of Torchlight 2 will remember the Netherim fondly, and now the purple-skinned and toothy monsters are back at it again, sewing chaos throughout the land. After a few areas have been cleared of goblins, it becomes clear that the various monsters of the world have been roused by an ancient evil. As the hero of this narrative, it’s up to the player to reclaim the land, one dungeon and boss fight at a time. The story in Torchlight 3 kicks off with a township under siege. Despite its flaws, it’s nice and familiar, and it’s certainly easy to lose track of time as you crush through your umpteenth dungeon with a friend (or three). As far as ARPGs go, Torchlight 3 might not break the mold or innovate in some spectacular fashion, but it is a charming experience. Developed by Echtra Games and published by Perfect World, this latest title looks to give players more of what was offered in Torchlight 2. Torchlight 3 is the next entry in a long-running series of action role-playing games that started some 11 years ago.
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